Final Cut Pro X – A Viable Update?

Six months after its release, there is another update for FCPX that might make users give it a second chance. Multicam support, XML, broadcast monitoring, and an app that allows you to transfer FCP7 files. It’s a big step, but is it enough?

Apple has posted the info of the update, and the internet has already begun talking about it. Check out the full post from Planet5D breaking it all down.

I have yet to edit a full project using FCPX. I feel awkward and uncomfortable, and if I want to get anything done quickly I have to go back to FCP7. I do know people who like it, and a colleague of mine absolutely loves it. This is not some chump who decided to start editing one day. He’s a USC Film School graduate, and feels that the speed and power of FCPX gives him more time to spend on other things.

However you feel about FCPX, I think this could be a step in the right direction. Many users have already made the switch to Adobe Premiere or even Avid’s workhorse Media Composer 6. Editors have options now, and I think it would behoove Apple to take notice. Their first good idea was to allow a 30 day trial for users. This took place back in September with the program’s first update. My main issue with X has been that it’s a completely different system. If I’m able to take the time and bridge the gaps, there might be some hope.

Afterthought: a few weeks ago I got around to reading a white paper from Apple explaining the differences between FCPX and FCP7. The doc is no longer online, and I’m guessing that it’s being revised to work with this new update. I’ll keep an eye out for the new doc, because I think I’m finally ready to give this program another shot.

Update! Check out this great post from Philip Bloom’s blog, with 7 pro FCPX editors explaining why they use the program.

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